Reviewed · TREASURE HUNTS AND CITY GAMES
The Treasures of Bloodaxe – A Fun Viking Treasure Hunt in York
York becomes a game board in this clever self-guided treasure hunt. You chat with Eric Bloodaxe, the last Viking King of York, and follow his riddles around the city. The answers come from objects along the route, so you look up from your phone and pay attention to the streets around you.
I like the freedom to set your own pace and the fact that this is private to your group. I also like the mix of major York sights and less obvious spots, which gives children a reason to notice details they might otherwise pass by.
The main catch is difficulty. The clues are simple, and a sharp 12-year-old may solve them almost at once. That makes this a better fit for younger children and relaxed family fun than for adults seeking a tough puzzle challenge.
Key points about the York Viking treasure hunt

- Eric Bloodaxe guides you by phone: The character gives clues and keeps the story moving without a live guide.
- Exhibition Square is both start and finish: You begin at Exhibition Square, York YO30 7BL, and return there at the end.
- The route lasts about 90 minutes: That is long enough for a city walk without taking up most of your day.
- Simple riddles suit younger children: The puzzles are easy to follow, though older children and adults may want more challenge.
- Your group plays privately: You do not join a larger party or follow a guide holding up a sign.
- The listed price is $8.93 per person: For a private, phone-based activity, that can be good value for a family or small group.
Meeting Eric Bloodaxe at Exhibition Square
Your adventure begins at Exhibition Square, listed at York YO30 7BL. The activity also ends there, which keeps the plan tidy. You do not need to work out how to get back from a distant finishing point, a useful detail when you are sightseeing with children or managing a group.
The setup is simple. You use your phone to join a chat with Eric Bloodaxe, the last Viking King of York. He sends you around the city and presents riddles connected to things you can see on the route.
That format gives you more control than a standard walking tour. You can pause if someone needs a drink, take a photo, or stop to look at a sight. You are not tied to a guide’s walking speed, and only your own group takes part.
The trade-off is that there is no live person on hand to add extra stories or answer questions. If you enjoy spontaneous conversation with a local guide, this will feel fairly light. If your group prefers privacy and a clear task, the phone format works well.
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How the 90-minute route works

The game sends you through York using a chain of clues. Each riddle points toward an object or detail along the way, and the answer helps reveal the treasure. You are not simply listening to a history talk while walking. You are expected to observe, discuss, and make a choice.
That changes the way you see the city. Children often focus on the next answer rather than asking when the walk will end. Adults can help read the clues, check possible answers, and keep everyone moving. The activity turns ordinary sightseeing into a shared task.
The route includes a mix of well-known city sights and less obvious places. The exact stops are not named in the available details, so you should not book this expecting a published checklist of landmarks. The value comes from following the route and seeing which objects Eric uses for his clues.
Allow around an hour and a half. That estimate includes the walking, the time needed to solve the riddles, and the pauses that naturally happen when a group discusses an answer. If your children become absorbed in the game, you may move more slowly than a brisk adult walk.
The final stage brings you back to Exhibition Square. That gives the activity a clear finish rather than leaving you somewhere else in central York. You can then continue your day from the same area or collect your bearings before moving on.
Why the phone format suits families
A phone-guided activity removes some common problems with family sightseeing. You do not have to keep a large group close to a guide, and you can hear the instructions directly on your own device. The game also gives children a job to do.
The interface has been praised as pleasant to use. That matters because a clumsy phone system can ruin even a good idea. Here, the technology is meant to be the guide, the clue sheet, and the story narrator in one place.
The private format is another strength. Your group can think aloud without worrying about slowing down strangers. A couple can treat it as a light city challenge, while a family can split the clues between adults and children.
You still need to keep an eye on the practical side. A phone-based game depends on your group being comfortable using a mobile device as you walk. The supplied information confirms a mobile ticket, but it does not state whether a separate app, mobile data, or a fully charged battery is required. I would arrive with your booking confirmation easy to access and your phone ready for use.
How hard are the Bloodaxe riddles?
The puzzles are the most important point to understand before booking. They are designed to be approachable, not fiendish. The clues relate to objects on the route, and the answers lead you forward toward the treasure.
For younger children, that is a plus. They can understand the task, contribute answers, and feel successful. One family found that the children especially enjoyed guessing the clues, and that is exactly where this activity earns its place. The game gives them a reason to look closely at York instead of simply following adults from one sight to another.
For older children and adults, the ease may be less satisfying. A 12-year-old with a quick eye may solve the answers after barely reading the full prompt. Some clues are linked closely enough that the next answer can feel obvious.
You can make the game more enjoyable by not rushing to the first answer. Look for less obvious possibilities, as one player did, and let everyone argue their case. The activity works best when you treat the riddles as prompts for conversation rather than as a serious escape-room test.
If your main goal is a difficult puzzle, this may disappoint you. If your goal is a gentle game that adds structure to a walk around York, the easy level is useful. It keeps the group moving and avoids the frustration that can make younger children lose interest.
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What makes the city walk worthwhile
York is a city where a short route can offer plenty to notice, and this game uses that setting rather than placing you in a separate attraction. The clues connect the activity to physical objects around you. You are looking at the city as you solve, not only staring at a screen.
The mix of major sights and quieter corners also helps. A standard first visit often focuses on the most famous places, while a clue-based route can draw your attention to details you might have ignored. The available information does not identify each lesser-known stop, so I would think of this as a guided way to explore rather than a guarantee of specific secret locations.
The historical character adds a playful layer. Eric Bloodaxe is not presented as a modern guide with a lecture. He gives the walk a Viking story and a clear reason to search for treasure. Children may respond to the character before they care about the historical setting, but the city itself supplies the real backdrop.
Do not expect a long, detailed lesson in York’s past. The description emphasizes easy information and clue solving. You will pick up context as part of the game, but this is not a substitute for a full history tour or a museum visit.
Value at $8.93 per person
At the listed price of $8.93 per person, this is one of the cheaper ways to add a planned activity to a York visit. The value depends on your group. A family gets a private game for its own party, while a solo visitor would receive less benefit from the group-play aspect.
The 90-minute length helps the price feel sensible. You are not paying for a full-day attraction, but you are getting more than a few minutes of entertainment. The route gives you a walk, a story, a set of puzzles, and a clear ending point.
The low price also sets a fair expectation. This is a self-guided phone experience, not a private live tour with a local historian. You are paying for the design of the game and the route, along with the convenience of playing at your own pace.
I would compare it with the cost of a family attraction or a private guided walk. If your children enjoy simple puzzles, this can fill a useful part of the morning or afternoon without a large outlay. If the adults in your party want demanding clues and detailed commentary, spend your money on a more advanced or guide-led option instead.
The activity is rated 4.7 out of 5, with 95 percent of participants recommending it, based on 21 ratings. Those figures fit the experience’s strengths: it is fun, different from a normal city walk, and easy for families to use. They should not hide the clear limitation that the puzzle level may feel too low for older children.
Timing, transport, and practical details
The published operating hours run from 12:00 AM to 11:30 PM every day, for the period listed from September 8, 2022, through July 2, 2027. That broad window gives you plenty of choice, but your selected start time still matters. A daytime start should make it easier to see the objects used for the clues.
The activity is near public transportation, so Exhibition Square is a practical meeting point within York. No transport is included in the information provided, and you should plan to reach the starting point independently.
Most people can participate, and service animals are allowed. The activity is private, so only your group joins. The details do not specify the full accessibility of the walking route, the amount of time spent standing, or the exact surface conditions. If those points matter for your party, confirm them before booking.
Confirmation is received at the time of booking. Keep it available on your phone, since the experience uses a mobile ticket and phone-based instructions.
You can cancel for a full refund if you do so at least 24 hours before the start time. Changes or cancellations made inside that 24-hour window are not accepted for a refund, and the cut-off uses York’s local time.
Who should book this York activity?
I would recommend it most strongly to families with younger children. The clues are simple enough to give children quick wins, and the treasure story makes a city walk feel like an event. It also suits parents who want to see York without repeatedly hearing that everyone is tired or bored.
Couples and groups can enjoy it too, especially if they like playful challenges and want to explore without a guide. The private setup lets you choose your own rhythm and gives you room to joke around or debate answers.
Older children may enjoy it if they are happy to play along and search for less obvious answers. If they expect a hard puzzle, tell them in advance that the challenge is gentle. That small bit of expectation-setting could make the difference between a good time and a complaint about easy clues.
History-focused adults should treat the Viking story as a frame for sightseeing, not as the main lesson. You will get a fun route and simple information, but not the depth of a specialist historical tour.
Should you book The Treasures of Bloodaxe?
Book it if you want a low-cost, private way to give your York walk a purpose. The best features are the 90-minute length, the freedom to move at your own pace, and the chance for children to spot objects and solve clues instead of simply following adults.
Think twice if your group wants hard riddles, a live guide, or detailed historical commentary. The game is intentionally easy, and that is its strength for younger children but its weakness for puzzle experts.
For a family visiting York, I see this as a useful add-on rather than the main event. At $8.93 per person, it offers a light, structured outing with a clear start and finish. Go in expecting a playful city treasure hunt, not a demanding escape game, and you are likely to get good value from the hour and a half.
FAQ
Where does The Treasures of Bloodaxe start?
It starts at Exhibition Square, York YO30 7BL, UK.
Where does the activity finish?
The activity ends back at the meeting point at Exhibition Square.
How long does the treasure hunt last?
It lasts approximately 1 hour and 30 minutes.
Who guides the treasure hunt?
Eric Bloodaxe, described as the last Viking King of York, guides you through a chat on your phone.
Is this a private activity?
Yes. Only your group participates, and you do not join a larger tour party.
Can I cancel for a full refund?
Yes, if you cancel at least 24 hours before the experience start time. Cancellations or changes made less than 24 hours before the start time are not refunded or accepted.
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